2012
Mobile games in Unity
A card game and a 2D clicker in C#.
Unity / C# developer
The challenge
Build game products quickly through a repeatable development process.
What I built
- Implemented game features in Unity and C#.
Results
- Implemented game features in Unity/C#.
Components & connections
Tools
- UnityA ready-made engine for mobile development.
Feature development
- Game featuresImplementing game scenarios in C#.
Game projects
- Card gameOne of the mobile game projects.
- 2D clickerAnother mobile game project.
- Unity→Game featuresdevelopment
- Game features→Card gamefeatures
- Game features→2D clickerfeatures
Engineering takeaway
Context
Production development across several mobile game projects.
Approach
Learned Unity workflows after working with C++ and Cocos2d.
- Used an existing engine to speed up development.
Stack
- Unity
- C#