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2012

Mobile games in Unity

A card game and a 2D clicker in C#.

Unity / C# developer

The challenge

Build game products quickly through a repeatable development process.

What I built

  • Implemented game features in Unity and C#.

Results

  • Implemented game features in Unity/C#.
Components & connections

Tools

  • UnityA ready-made engine for mobile development.

Feature development

  • Game featuresImplementing game scenarios in C#.

Game projects

  • Card gameOne of the mobile game projects.
  • 2D clickerAnother mobile game project.
  1. Unity→Game featuresdevelopment
  2. Game features→Card gamefeatures
  3. Game features→2D clickerfeatures

Engineering takeaway

Context

Production development across several mobile game projects.

Approach

Learned Unity workflows after working with C++ and Cocos2d.

  • Used an existing engine to speed up development.

Stack

  • Unity
  • C#

Skills

Products, systems and ideas brought to life in working software.